Unreal Engine 5 is an extremely powerful, award-winning game engine developed by Epic Games. It is a state-of-the-art engine capable of creating stunning and immersive experiences with relatively low experience. This is due to its intuitive user interface, making it one of the most accessible game engines available. Using Unreal Engine 5, developers can create interactive world, as well as high resolution characters and environments with realistic textures and lighting. The engine also enables users to implement new technologies, such as real-time global illumination and physics-based rendering, creating quality game designs and experience.
Project description
The purpose of this project was to develop and apply knowledge of game development with the intention of learning how to create and manage video game projects and to acquire a stronger understanding of practical game development skills. These skills include creating original artwork, UI/UX design, level design, game mechanics, and scripting. Additionally, in order to create a successful game, the team had to understand project management, audio design, and cinematography.
Project results
In conclusion, the development of the game “Aetherium” involved careful considerations to create an engaging and immersive experience for the player. The design of the game’s storyline, gameplay mechanics, visual aspects, character designs, animations, NPC interactions, and sound design were all vital components that contributed to the overall design and feel of the game. By paying attention to detail and following to specific design guidelines, a visually appealing and cohesive game was delivered.
The use of a structured narrative provides the player a compelling storyline and a sense of purpose within the game. The gameplay mechanics were designed to give a satisfying and enjoyable experience, with strategic combat, exploration, and puzzle-solving elements. The visual assets, including the environments, objects, and characters, were carefully selected and created to produce the desired atmosphere and enhance player immersion.
The character design choices in “Aetherium” successfully conveyed the intended personalities, backgrounds, and roles of the characters. By acquiring existing character assets, the development team was able to maintain a consistent art style while utilizing animations that added life to the characters’ movements. The NPCs in the game fulfill their intended functions, providing quests, selling items, and adding depth and realism to the game. The sound design played an important role in setting the mood and enhancing the overall feel of the game. Environmental sounds, object sounds, dialogues, character voices, and music were all carefully selected and implemented to create an immersive audio experience for players.
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Acknowledgement
The team wishes to thank Fontys Engineering for their support during the project.